Viewing all by preview image with the tag movement
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Visuosonics

Since February 2010 I’ve worked on a series of applications which allow motion capture for performance as part of the Visuosonics research project at Southampton Solent University.

Title: Visuosonics Software
Author: Garrett
Type: Research
Created: March 2nd, 2011
Tags: application, control, installation, interface, movement, performance

Une Région, mais pas Centrale

Une Région, mais pas Centrale (A Region, but not Central) is inspired by Michael Snow’s seminal video art, La Région Centrale (Snow, 1970).

Title: Une Région, mais pas Centrale
Author: Garrett
Type: Art
Created: February 12th, 2011
Tags: body, dérive, movement, network, performance, place, rhythm, site-specific, space

Three Wearable Devices for Augmented Virtuality

Three Wearable Devices for Augmented Virtuality is a series of three wearable devices for performance in Second Life. These devices are intended to give myself and/or my representation a heightened/augmented sense of place.

Title: Three Wearable Devices for Augmented Virtuality
Author: Garrett
Type: Art
Created: February 12th, 2011
Tags: body, dérive, mixed-reality, movement, network, performance, place, site-specific, space, streaming, video

Seeing the Seen

Seeing the Seen is an automated performance within a constructed spherical set.

Title: Seeing the Seen
Author: Garrett
Type: Art
Created: February 12th, 2011
Tags: movement, network, performance, space, streaming, video

Walking, not Running, and Getting Nowhere

Walking, not Running, and Getting Nowhere is a series of mixed reality performance explorations which explore an immersive experience for my avatar and myself as my avatar through a first-person point of view.

Title: Walking, not Running, and Getting Nowhere
Author: Garrett
Type: Art
Created: February 11th, 2011
Tags: dérive, mashup, mixed-reality, movement, network, performance, place, site-specific

acceleglove-thumb.jpg

This is a two part video tutorial demonstrating how to make an MXJ (Java based) object for capturing an Acceleglove data glove in Max/MSP.

Title: Acceleglove capture in Max/MSP tutorial
Author: Garrett
Type: Research, Teaching
Created: May 31st, 2010
Tags: application, body, code, control, installation, interface, movement, network, performance, system
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Garrett Lynch 2012 and licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
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