The following are two installation works by HC Gilje concerning networks of some shape or form. Both are interactive works however while the second employs the classic interactive paradigm (user -> interact -> system -> feedback), the first is an interactive system of computers, nodes, which interact with each other to form a collaborative composition.
Drift (images above, video below), sometimes called Drifter, is a twelve monitor audio-visual installation. Each monitor is a node in a wireless network chain:
12 nodes, each with a computer, flatscreen and speakers, are placed in a circle. The nodes are connected over a wireless network, but each node only relate to its neighbour: It knows when a image is coming and knows where to pass it on to. Images travel clockwise across the network. The images leave traces. The image and traces are processed in realtime individually on each node and a sound is generated from the video, based on a given frequency. There are 4 base frequencies for the sound distributed among the different nodes, creating chords.
Below is a video explaining how the work functions.
The second work, this time entitled Node (images above, video below) is a slightly older interactive computer/video networked installation from 2001:
in the form of a metal well, node provides a meeting place in space and time by collecting faces and reflecting them back at the viewer : Visitors enter a dark room and discover the contour of a steel cylinder filled with waterm emitting sound and light. At the bottom of the well, they see abstract video sequences and live video of themselves blending in with faces of previous visitors.
Both of these works are produced with Nodio “a networked multichannel audiovisual system” built by the artist to develop work in installation and performance.
Drift originally seen at VVORK.