January 17, 2007
Hive: small mobile open source networks

Hive Networks

Something happening tonight in Amsterdam which people may be interested in watching the stream of. Hivenetworks, Vladimir Grafov and Alexei Blinov, who have previously worked on Porta2030 which I posted about in October, will be presenting their research / projects and talking about the concept of Hive networks.

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Hive: small mobile open source networks
live stream; http://connect.waag.org

When: 17th of January 2007, venue opens at 7.45 PM start 8.00 PM (I’m guessing this is time in Holland so 7pm in England)
Stream: http://connect.waag.org
Where: Theatrum Anatomicum, waag building, Nieuwmarkt 4, 1012CR, Amsterdam

Hive (not Hyves) is a network that feels, sees, listens and exchanges. The underlying software HIVEWARES is an open source operating system designed to function on commercial networks like WiFi. Every Hive enabled device is a node in the network. Internet and computer-veteran Vladimir Grafov was involved in the development and tells about its history, the possibilities and the future of Hive. Grafov will be joined by Alexei Blinov and introduced by Rob van Kranenburg.

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Hive Networks: Models of networking in post-Google age.
by Vladimir Grafov and Alexei Blinov

Hive Networks are different; they watch, listen, sense and touch the world around them. They actively source, distribute and create content, they…… turn the world on.

Having said that, we realize that challenge of building the parallel models of networking is not an easy one. Started as an art project and founded by Art Council of England, Hive Networks is an artistic adventure into ubiquitous computing, creative exposure of technologies which otherwise stay hidden and incomprehensible to the public. It is not difficult to imagine a future where billions of people regularly access applications running inside the global network as part of their daily lives, when technology recedes into the background of our lives and seamlessly integrates with it, becoming so embedded, so fitting, so natural, that we use it without even thinking about it. But it is not about technology. It’s about the mismatch between the current hierarchical models in which global networks are organized and the emerging publishing culture that became possible because of the technology. It‘s about empowerment, gaining control over the identity and locality of the content. Centralized, corporately structured content aggregators and information brokers inevitably capitalized on the content they collect, accumulate and filter. Network owners and connectivity providers consider volume charges to make sure they keep growing. Copyright owners push towards tightly controlled distribution of the content. We believe that the mismatch could be resolved by developing parallel, democratic tools of publishing that rely on shared network ownership. We base our work on three cornerstones: Open source software, Open Spectrum (WiFi) and Open hardware. These three elements come together in what we generically call “Hive enabled device”. Each HIVE enabled device is capable of gathering content and disseminating it either to its immediate physical location or across a local or global network. HIVEWARES is the software behind each HIVE device. It is an open source operating system designed to work on commercially available network hardware such as wireless access points or wireless LAN hard drive units. These units are attractive to use due to their relatively low cost, low power requirements, and in-built network connectivity. Once installed with HIVEWARES each device not only acts as a node in the network but also collects, stores and forwards data and multi-media content. The HIVE device no longer only provides a connectivity structure, through which access to the global Internet is facilitated, but a content structure, a hiving network of desires and cultural/artistic creations.

During the evening, we will address some of the issues we encountered in the course of the project and give a short demonstration of the current state of development.

Originally posted through Spectre.

    Posted by: Garrett @ 6:50 pm

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