November 25, 2006
RoPaSci

ropasci

RoPaSci is a networked object created by Carrie Chan, Ari Kobayashi, Ganesh Ramanathan & Pakorn Thienthong. Documentation is currently offline however thanks to the Way Back Machine, I have managed to find a cached version of it’s site here.

RoPaSci is not one of those robot hands you see on TV that are driven by Artificial Intelligence. RoPaSci the Metal Hand is a representation of the hand of a real person who plays a game of Rock Paper Scissors with you across the network. A user would play Rock Paper Scissors with RoPaSci just the way one normally does when playing in front of another person. The only difference is that 2 players do not have to be face-to-face with one another - they can be 4000 miles apart but still play a game or even make a decision together in real time virtually yet very personally.

RoPaSci was created as a final project for the Networked Objects class at New York Universities Interactive Telecommunications Program in 2003. This is the second project from this program I have discussed here (MoBeeLine was the other) and there are many more interesting works (although not all networked) listed on their projects page.

ropasci sketch

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Posted by: Garrett @ 11:31 pm

1 Comment / Ping about “RoPaSci” »

  1. Network Research » Tom Igoe Says:
    December 2nd, 2006 at 7:10 pm

    […] Tom Igoe is a lecturer at New York Universities Interactive Telecommunications Program mentioned in two posts over the last few weeks (RoPaSci and MoBeeLine). He has taught courses including; Introduction to Physical Computing, Sculpting with Data, Networked Objects, Sensor Workshop, Physical Computing Studio and his research focuses on physical computing techniques, applications and embedded networking applications. […]

    Pingback by Network Research » Tom Igoe — December 2, 2006 @ 7:10 pm

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